Yanhe Wang

Slide 1

A Short Farewell (2019.7 & 2021.7–11)

(Officially selected by Tokyo Sandbox 2022)

An uncompleted platformer about a mouse who tries to meet her dead grandparents at the bottom layer of her dream under the instruction of her oneirology therapist. 主人公のマウスが死んだ祖父母に会うため、睡眠セラピストの指示の下で夢の最下層へ進む物語が描かれる2Dプラットフォーマーです。 『Kero Blaster』と『Hollow Knight』が大好きなので、難度がちょっと高いプラットフォーマーを作りたいと思いました。夢がテーマなので、自分が毎晩抱いて寝るおもちゃをキャラクターとして起用しました。子供の頃の記憶を呼び起こせる発条ケロもボス戦に入れました。 ソロデベロッパーとして皆さんの意見を聞ける機会は少ないと思いますが、TOKYO SANDBOXで多くのプレーヤーさんにプレイしていただけて本当に嬉しかったです。次はdemoの完成度をもっと高くしたいと思っております。

Asobu Indie Showcase 2022 →

Beat my game demo after 4 months of development with no death→

Slide 1

1969 (2019.12–?)

(Officially selected by Bitsummit & Tokyo Sandbox 2020)

A game aiming at making players experience the hardship of a Chinese young mother's life during the revolution. As food supply was in serious shortage in China, food coupons had been issued based on monthly rations since 1955 and were phased out from people's daily lives in the 1980s. In April 1969, during the Chinese Great Cultural Revolution, 24-year-old Li, a new mother of a one-year-old girl, was promoted from a food station to a local food bureau as an administrator of food coupon, to replace her predecessor. Meanwhile, she was pregnant and going to give birth to her second child soon. Her husband, the vice secretary of a construction company, had had no income since the beginning of the revolution since the workers all went on strike. Thus, Li had to do all the chores, take care of the baby, while working at the food bureau to pay all the bills.

Space Rocks

Space Rocks (2019.5)

A short arcade game following FriendlyCosmonaut's GMS2 tutorial. Play it to unveil what's hiding behind!

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